This linearity is one of the areas where Spider-Man's origins as a console game really show through its ancestors aren't 3D shooters, but rather run the gamut of platform and punch-kick-and-jump games. You're here to kick some bad guy butt and take names. Spider-Man is first and foremost an action game, not a superhero RPG, so the emphasis isn't on puzzle solving or creating an immersive world in which to get lost. These serve to move the game along quickly, and keep you from getting mired in any overly complicated 'find the widget' quests. You're pointed clearly towards each game goal either through the use of Spider-Man's danger-detecting 'spider sense,' which takes the form of a directional arrow onscreen, or in the form of fairly direct hints.
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Scenarios and cut-scenes are linear and directed in nature, and the storyline, such as it is, is revealed in the form of animated sequences between missions and in a series of very appropriate voice-overs by Stan Lee, original creator of the Spider-Man comic book. It's not exactly an ideal situation, though, because like many third-person 3D games, the camera view ranges from cinematic to downright awkward, and there's very little you can do to control it. All of this is made possible by Spider-Man's super strength, agility and amazing webbing powers, which he uses to swing from building to building as well as to trap and pound on his enemies.Ī third-person camera follows the wall-walker through the adventures, giving you a view of him and his somewhat streamlined environment. Throughout the 3D action-adventure, our web-slinging alter ego progresses through the usual series of cartoon scenarios: fighting bad guys, rescuing innocents, and confronting super villains. Spider-Man is true to its roots, both as a console title and as a comic book, and that is both its strongest suit and weakest flaw.
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Activision's Spider-Man, a Windows port of the PlayStation and Nintendo 64 title, gives computer users the chance to do just that, taking on the role of Marvel Comic's arachnid avenger. Who wouldn't want to be a superhero for a day, zooming through the skies, protecting the innocent city below from criminals and evildoers? It's a dream of every kid, big and small.